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Software Engineering Architect - Game Security

BUNGiESeattle, WA

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Job Description

Would you like to work on worlds that bring people together, collaborating with supportive industry talent, at a company that values work-life balance and is invested in creating an inclusive workplace for every employee? Are you serious about game security? Do you love digging into machine code? Are you keen to protect our games from bad actors? At Bungie, we build worlds that inspire friendships, and the Product Security Team exists to keep those worlds and our players safe.

As an Engineer focused on Game Security, you will design and maintain our anti-cheat protections and detections. As you develop expertise in these systems, you'll be a resource for our analysts and data scientists in their hunt for malefactors. You'll work with various customers and stakeholders to identify current and future security needs and workable solutions. Our team is a resource for our gameplay engineers and designers, helping them ensure fair and honest gameplay.

RESPONSIBILITIES

  • Architect, develop, and maintain anti-cheat technology in our C/C++ game client(s)
  • Collaborate with data scientists and analysts to develop and improve cheat detections
  • Keep abreast of developments in the cybersecurity and OS development industries
  • Develop and maintain relationships with external security partners
  • Help come up with policies that improve our security landscape

REQUIRED SKILLS

  • C/C++ application development (optimized code, data layout, robust access patterns)
  • Low-level debugging skills (multi-threaded debugging, optimized code debugging, etc.)
  • Ability to collaborate effectively with multiple disciplines and specializations, both technical and non-technical
  • Knowledgeable about Windows APIs and Windows Kernel internals

NICE-TO-HAVE SKILLS

  • Anti-cheat or cybersecurity experience
  • Familiarity with kernel mode operation
  • C# and/or tools experience

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