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Senior Technical Artist (Generalist) - Unannounced Game | Irvine, CA or Albany, NY-logo
Senior Technical Artist (Generalist) - Unannounced Game | Irvine, CA or Albany, NY
Blizzard EntertainmentIrvine, California
Team Name: Job Title: Senior Technical Artist (Generalist) - Unannounced Game | Irvine, CA or Albany, NY Requisition ID: R025683 Job Description: At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations -- only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. We’re seeking a seasoned Senior Technical Artist to join our team and help shape the visual fidelity and technical excellence of our next unannounced title. As a strategic partner to art, engineering, and design, you’ll help design and optimize simulation systems, materials, and rendering pipelines to achieve both stunning visuals and optimal performance. This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA or Albany, NY. Responsibilities: Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Material and shader development: Author advanced materials in Unreal’s Material Editor and Custom Node framework, delivering rich surface details, layered blend logic, and optimized performance. Performance profiling and optimization: Use Unreal’s profiling tools (GPU/CPU, memory, draw calls) to identify bottlenecks, implement LOD/streaming strategies, and balance fidelity vs. frame-rate on target platforms. Pipeline and tooling: Develop and maintain Python/Blueprint/C# scripts and tools that automate repetitive tasks, enforce art standards, and streamline content import/export workflows. Design and implement simulation systems: Build and maintain cloth, hair, fur, fluid, and particle simulations in Unreal Engine, ensuring stability, scalability, and visual quality across diverse characters and environments. Develop dynamic systems: Create real-time dynamic behaviors (e.g., destruction, procedural animation, physics-driven effects) that integrate seamlessly with game code and art pipelines. Cross-discipline collaboration: Partner with artists, animators, designers, and engineers to define art-tech requirements, troubleshoot integration issues, and ensure that creative vision is realized within technical constraints. Mentorship and leadership: Guide and mentor junior technical artists, sharing best practices in simulation authoring, shader development, and optimization methodologies. Experience 8+ years in AAA game development or equivalent, with at least 3 shipped titles using Unreal Engine. Strong portfolio or reel showcasing dynamic effects, custom materials, and performance optimization on real game content. Knowledge & Skills Expert in Unreal Engine 5, including the Material Editor, Niagara/VFX, Physics (Chaos), and Blueprint scripting. Proven record of building and integrating simulation systems (cloth, hair, particles) in Unreal’s PhysX/Chaos framework. Deep understanding of character pipelines, including industry-standard 3D creation tools. Experience developing custom rigging and animation tools. Solid programming/scripting skills in Python, C#, or C++ for pipeline tooling. Demonstrated experience with Nanite and Lumen, including asset preparation and performance tuning across platforms. Familiarity with real-time profiling tools like Unreal Insights and GPU Visualizer. Key Attributes A team-oriented approach to your work, understanding the importance of collaboration and partnering with all departments. The ability to inspire others with an enthusiastic approach to game development and improving core skills. Self-motivated ability to solve problems proactively. Extra Points Experience working through early development and R&D phases of a project. Solid understanding of game development beyond technical art (e.g., lighting, VFX, animation, audio, rendering, systems). Familiarity with procedural content generation (Houdini, procedural foliage, environment assembly). Experience integrating AI-assisted workflows (e.g., automated material generation) is a plus. A passion for video games and a deep understanding of game animation and interactivity Your Platform Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android. Our World Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners. We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including: Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance; 401(k) with Company match, tuition reimbursement, charitable donation matching; Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave; Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others; If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance. Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ . In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Posted 3 weeks ago

Trivia Game Host-logo
Trivia Game Host
YaymakerSacramento, California
Description In these unprecedented times, we are looking for ways to connect. By becoming a virtual host you can fill that need while sharing your special talent and making an income. Virtual Host: This is an opportunity to inspire people through online entertainment by sharing what you love while running virtually hosted events that bring friends and community together to engage in what is fun and break away from the daily stress and mundane of today. As an employee of our Sacramento Direct Operations team with Yaymaker, you’ll be a direct part of a rapidly growing leader in the industry with brand visibility and world class resources, giving the support you need to focus on what’s most important; planning fun virtual events and helping Yaymaker stay on the leading edge of our creative events. You are: A people-person who excels at forging long-term relationships with your customers. Passionate about a particular subject, entertainment, activity, game etc. A team player, who loves contributing to the greater good. Endless opportunities Are you a home baker? Fitness guru? Bartender? A DIYer? Chances are that you have a skill set that others are interested in, which could translate into a fun-filled Virtual Event. We’re looking for talents of all shapes and sizes to join our Sacramento Direct Operations team host their best-in-class events. Home office support As a direct employee of our home office, you’ll join a team that helps drive innovation and best practices for our entire international platform. We’ll support your ability to host virtual events with a local team and direct home office connection, and rely on your feedback to help improve our events, guest experience, and ability to drive new experiences that our guests will love. Make an income The current climate has made it difficult for many to work. Artists, fitness instructors, teachers, and more have been affected—some finding themselves without a job entirely. As a Yaymaker employee, you’ll be paid to do what you love! You’ll receive hourly pay starting at $21/hr to host your events, as well as tips from your satisfied guests. You’re an active part of the success of the Yaymaker Sacramento team. By promoting our events in your network, and helping to drive demand for more events, you’ll increase your ability to host more events and earn more income. About Yaymaker: More yays to love. Now, Yaymaker is here to give you more ways to find your yay. We offer virtually hosted events where you'll laugh, drink, connect, and try your hand at something new—a new restaurant to visit, a new group of people to hang with, and always a chance to make a new creation.

Posted 30+ days ago

Development Intern, Game Show Network – Fall 2025-logo
Development Intern, Game Show Network – Fall 2025
Sony Pictures TelevisionSanta Monica, California
Our Emerging Talent Programs, which includes Interns, Trainees, and Finance Rotational Associates, offer unique opportunities for students, recent graduates, and emerging talent to work alongside the teams that come together to create movies, TV shows, and other great experiences. These seasonal, paid assignments provide meaningful and productive work that builds on your experience and develops your skills further. You will be provided with challenging tasks, real-world experience, and many educational and social networking opportunities. This Fall Internship is from September through December 12th (start and end dates are flexible based on school schedules) and all candidates must be able to work 10-29 hours/week, in person in the specified office location. This position is ideal for a student enrolled in an accredited college or university interested in continuing their education through professional experience. DEPARTMENT DESCRIPTION: Game Show Network is looking for a dynamic and detail-oriented intern to support the Development Programming department. This role will expose you to the many facets of development (creative development, talent , and programming/production etc). This person will also serve as a department liaison and handle communication with internal Game Show Network divisions for our development programming team. RESPONSIBILITIES: Actively participating, brainstorming, and contributing to development department meetings. This includes attending pitches, generating talent ideas, and game show formatting. Researching, creating, and updating database on market trends and competitive news. Participating in the development process from ideation including pitch decks, sizzles, pilots, and workshops. Generating ideas for host talent, casting and researching talent names for brainstorms. Coordinating internal and external meetings with various GSN departments, outside producers and production companies, and networks. Maintaining files, pitch logs and logging notes in development meetings Supporting the department with general administrative duties when needed, including calendar management, note taking, copying, and filing. QUALIFICATIONS: Attentiveness to detail and organization Knowledge of Canva and PowerPoint and other creative presentation software Competence in managing projects, situations, and people The willingness to embody our culture of being collaborative, a self-starter, competitive, passionate, bold, distinctive, innovative, creative, and able to have fun! Strong team orientation and interpersonal skills Excellent verbal and written communication skills Experience working in a fast-paced, deadline-driven environment The ability to work well with others and collaborate across the organization to achieve goals PREFERRED QUALIFICATIONS: Students majoring in television, production, broadcast journalism, or related fields The ideal candidate will have prior experience in a similar role, industry, department, etc. Interest in television production, specifically game show formats The anticipated base salary for this position is $19/hour. This role may also qualify for comprehensive benefits. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position. Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, veteran status, age, sexual orientation, gender identity, or other protected characteristics. SPE will consider qualified applicants with arrest or conviction records in accordance with applicable law. To request an accommodation for purposes of participating in the hiring process, you may contact us at SPE_Accommodation_Assistance@spe.sony.com.

Posted 1 week ago

Blizzard Entertainment logo
Senior Technical Artist (Generalist) - Unannounced Game | Irvine, CA or Albany, NY
Blizzard EntertainmentIrvine, California

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Job Description

Team Name:

Job Title:

Senior Technical Artist (Generalist) - Unannounced Game | Irvine, CA or Albany, NY

Requisition ID:

R025683

Job Description:

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations -- only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people.

 

We’re seeking a seasoned Senior Technical Artist to join our team and help shape the visual fidelity and technical excellence of our next unannounced title. As a strategic partner to art, engineering, and design, you’ll help design and optimize simulation systems, materials, and rendering pipelines to achieve both stunning visuals and optimal performance.
 

This role is anticipated to be a hybrid work position, with some work on-site and some work from home. The potential home studio for this role is Irvine, CA or Albany, NY.

 

Responsibilities:

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

 

  • Material and shader development: Author advanced materials in Unreal’s Material Editor and Custom Node framework, delivering rich surface details, layered blend logic, and optimized performance.

  • Performance profiling and optimization: Use Unreal’s profiling tools (GPU/CPU, memory, draw calls) to identify bottlenecks, implement LOD/streaming strategies, and balance fidelity vs. frame-rate on target platforms.

  • Pipeline and tooling: Develop and maintain Python/Blueprint/C# scripts and tools that automate repetitive tasks, enforce art standards, and streamline content import/export workflows.

  • Design and implement simulation systems: Build and maintain cloth, hair, fur, fluid, and particle simulations in Unreal Engine, ensuring stability, scalability, and visual quality across diverse characters and environments.

  • Develop dynamic systems: Create real-time dynamic behaviors (e.g., destruction, procedural animation, physics-driven effects) that integrate seamlessly with game code and art pipelines.

  • Cross-discipline collaboration: Partner with artists, animators, designers, and engineers to define art-tech requirements, troubleshoot integration issues, and ensure that creative vision is realized within technical constraints.

  • Mentorship and leadership: Guide and mentor junior technical artists, sharing best practices in simulation authoring, shader development, and optimization methodologies.

 

Experience

  • 8+ years in AAA game development or equivalent, with at least 3 shipped titles using Unreal Engine.

  • Strong portfolio or reel showcasing dynamic effects, custom materials, and performance optimization on real game content.

Knowledge & Skills

  • Expert in Unreal Engine 5, including the Material Editor, Niagara/VFX, Physics (Chaos), and Blueprint scripting.

  • Proven record of building and integrating simulation systems (cloth, hair, particles) in Unreal’s PhysX/Chaos framework.

  • Deep understanding of character pipelines, including industry-standard 3D creation tools.

  • Experience developing custom rigging and animation tools.

  • Solid programming/scripting skills in Python, C#, or C++ for pipeline tooling.

  • Demonstrated experience with Nanite and Lumen, including asset preparation and performance tuning across platforms.

  • Familiarity with real-time profiling tools like Unreal Insights and GPU Visualizer.

Key Attributes

  • A team-oriented approach to your work, understanding the importance of collaboration and partnering with all departments.

  • The ability to inspire others with an enthusiastic approach to game development and improving core skills.

  • Self-motivated ability to solve problems proactively.

 

Extra Points

  • Experience working through early development and R&D phases of a project.

  • Solid understanding of game development beyond technical art (e.g., lighting, VFX, animation, audio, rendering, systems).

  • Familiarity with procedural content generation (Houdini, procedural foliage, environment assembly).

  • Experience integrating AI-assisted workflows (e.g., automated material generation) is a plus.

  • A passion for video games and a deep understanding of game animation and interactivity

Your Platform

 Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

 

Our World

 Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

 

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment.  We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!

 

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

 We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

 We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Automate your job search with Sonara.

Submit 10x as many applications with less effort than one manual application.

pay-wall