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Member of Technical Staff (Software Engineer, Design System)

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Overview

Schedule
Full-time
Career level
Senior-level
Remote
On-site

Job Description

Perplexity is looking for a frontend engineer to build the design system behind every Perplexity product. It is the component library and design language shared across web, iOS, Android, macOS, and Windows – the primitives, tokens, and interaction patterns that every product team builds on top of.

Its users are internal, spanning product teams and a broad range of contributors across the company. The components you build become the foundation all of them rely on. You will develop component APIs that hold up across dozens of consuming surfaces and are easy for other teams to adopt correctly, contribute to the token pipeline that keeps five platforms visually consistent, and maintain a high bar for interaction quality and accessibility.

Tech Stack: React · TypeScript · CSS · Design Tokens

What you'll do

  • Design and build core primitives – overlays, inputs, navigation, feedback – with APIs that stay coherent as consumers multiply

  • Work across the design-token pipeline – authoring, generation, and per-platform publishing across web, iOS, Android, macOS, and Windows

  • Partner directly with design on the design language itself, translating Figma systems into typed, testable, documented components

  • Migrate product surfaces off bespoke implementations onto shared primitives without breaking them

  • Build accessible components by default – keyboard, focus, contrast, screen readers – backed by automated coverage

  • Support consuming teams through docs, visual regression coverage, and on-call rotation

What we're looking for

  • 4+ years building production frontend; experience with a design system, component library, or shared UI platform is a plus

  • Interest in building reusable components

  • Strong React and TypeScript, and CSS

  • Working accessibility knowledge (WCAG, ARIA patterns, assistive tech)

  • Comfort collaborating closely with designers on the visual and interaction language

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FAQs About Member of Technical Staff (Software Engineer, Design System) Jobs at Perplexity

What is the work location for this position at Perplexity?
This job at Perplexity is located in San Francisco, California, according to the details provided by the employer. Some roles may also include multiple work locations depending on the requirement.
What pay range can candidates expect for this role at Perplexity?
Employer has not shared pay details for this role.
What employment applies to this position at Perplexity?
Perplexity lists this role as a Full-time position.
What experience level is required for this role at Perplexity?
Perplexity is looking for a candidate with "Senior-level" experience level.
What is the process to apply for this position at Perplexity?
You can apply for this role at Perplexity either through Sonara's automated application system, which helps you submit applications 10X faster with minimal effort, or by applying manually using the direct link on the job page.