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Senior Game Designer - Combat

Homa Games SASNew York, NY

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Overview

Schedule
Full-time
Career level
Senior-level
Benefits
Career Development

Job Description

Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line.

With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product-market fit fast and scale mass-market games into lasting experiences players enjoy for years.

This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles.

What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world's best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor.

Since the start, we've raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who've built and backed the games and platforms we admire, now supporting our drive to create the next ones.

At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment.

Mission

As a Senior Game Designer - Combat, you'll play a key role in shaping the long-term depth and scalability of our character collection mobile game. You will report directly to the Design Director and own the combat systems that drive player engagement, roster strategy, and combat meta. You will partner closely with product, engineering, art, and analytics to define, evolve, and balance the combat ecosystem.

Your main responsibilities will include:

  • Own the combat framework: define and evolve core combat rules, stats, damage formulas, scaling, and resolution systems.
  • Design character kits: create distinct, scalable abilities and roles that support squad-building depth and long-term expansion.
  • Develop systemic interactions: build and maintain elemental systems, synergies, and combat mechanics that create meaningful strategic choices.
  • Drive combat balance: tune and iterate using data and playtesting to maintain a healthy, evolving meta.

This is a high-impact role with ownership over one of the most critical systems in the game.

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FAQs About Senior Game Designer - Combat Jobs at Homa Games SAS

What is the work location for this position at Homa Games SAS?
This job at Homa Games SAS is located in New York, NY, according to the details provided by the employer. Some roles may also include multiple work locations depending on the requirement.
What pay range can candidates expect for this role at Homa Games SAS?
Employer has not shared pay details for this role.
What employment applies to this position at Homa Games SAS?
Homa Games SAS lists this role as a Full-time position.
What experience level is required for this role at Homa Games SAS?
Homa Games SAS is looking for a candidate with "Senior-level" experience level.
What benefits are offered by Homa Games SAS for this role?
Homa Games SAS offers Career Development for this position. Actual benefits may vary depending on the employer's policies and employment terms.
What is the process to apply for this position at Homa Games SAS?
You can apply for this role at Homa Games SAS either through Sonara's automated application system, which helps you submit applications 10X faster with minimal effort, or by applying manually using the direct link on the job page.