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Senior Product Engineer

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Overview

Schedule
Full-time
Career level
Senior-level
Benefits
Career Development

Job Description

Agency Notice: We are not currently working with recruiting agencies for this role. Please do not contact Vizcom employees regarding this position. Any resumes submitted without a prior agreement will be considered unsolicited.

Why Vizcom

Our mission is to reshape design by streamlining the path from concept to creation, bringing more impactful ideas into the physical world.

We’re well-funded (Series B $51m to date), growing double-digits MoM, and expanding the core engineering team in SF. The surface area is big: realtime collaboration, GPU inference at scale, a modern TypeScript stack, and serving real enterprise

The Role

As the Senior Product Engineer you’ll own major product surfaces in Vizcom’s real-time design environment — from our canvas rendering engine to collaborative UX systems. You’ll work across React, WebGL, and GraphQL, shaping performance, interaction design, and developer experience. You’ll partner closely with designers, AI engineers, and backend leads to make Vizcom’s interface both beautiful and blazingly fast. Within your first 90 days you will: ship one new or re-architected user-facing feature that improves product performance or fidelity, establish a render or collaboration performance baseline (e.g., frame rate, latency, bundle size), propose or contribute to frontend tech direction (e.g., render pipeline abstraction, UI state model), and reduce one persistent performance or UX friction point across the frontend stack.

Compensation$195,000 - $225,000 annually + Offers Equity

What You’ll Do

  • Build rich interactive surfaces: own features that blend design, collaboration, and 3D visualization

  • Optimize performance: push React and WebGL rendering to feel instant under load

  • Craft developer ergonomics: shape component architecture, hooks, and state models that scale

  • Collaborate early with Design: prototype fast, test feel, and bring high-fidelity UX to life

  • Improve observability: instrument and debug perf metrics (FPS, React profiler, network traces)

  • Mentor teammates: review code for clarity, structure, and maintainability

The Problems You’ll Tackle

  • High-fanout realtime collaboration with CRDT-style data models

  • Rendering pipelines in WebGL/WebGPU, balancing fidelity and speed

  • Bundle optimization, lazy loading, and Vite build performance

  • Complex interaction logic that must still feel intuitive and instant

Our Stack (today)

  • Frontend: TypeScript, React, Vite, WebGL; realtime collaboration.

  • API/Backend: TypeScript/Node, GraphQL (PostGraphile), Postgres, Redis, background workers.

  • Infra: Kubernetes, Pulumi, CI/CD with GitHub Actions, Datadog for observability, feature flags.

  • Security/Enterprise: SSO/SAML (WorkOS), SOC 2-minded practices.

*Experience with every item above is not required. What matters is that you are excited to shape it.

Qualifications

  • 5–8+ years building and shipping complex frontend systems (React/TypeScript)

  • Strong experience with WebGL, Canvas, or custom rendering engines

  • Deep understanding of UI performance, profiling, and memory management

  • Strong eye for design quality — you care about both pixels and milliseconds

  • As a colleague, you enjoy planning, executing, winning and celebrating as a team

  • Experience working remotely and/or in a startup environment

  • Bonus: experience with GraphQL, WASM, GPU pipelines, or 3D scene systems

How We Work

  • Small team, high ownership. Fewer people, more leverage.

  • Design-centric. We obsess over speed and feel; “fast enough” usually is not.

  • Write it down. RFCs, crisp decisions, living docs.

  • Operate what you build. Everyone takes on-call support; incidents drive improvement, not blame.

Interview Process

  • Intro (30m): mutual fit, role and impact.

  • Architectural deep-dive (45m): product and design collaboration.

  • Coding Session (45m):

  • Onsite Interview (half day)

  • References and offer.

Ready to Build?

If you want your work to be used daily by world-class designers and you like owning problems end to end, let’s talk. Apply with links (GitHub, LinkedIn, notable projects) and a short note on something hard you shipped.

Automate your job search with Sonara.

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FAQs About Senior Product Engineer Jobs at Vizcom

What is the work location for this position at Vizcom?
This job at Vizcom is located in San Francisco, California, according to the details provided by the employer. Some roles may also include multiple work locations depending on the requirement.
What pay range can candidates expect for this role at Vizcom?
Candidates can expect pay range between $195,000–$225,000 for this role.
What employment applies to this position at Vizcom?
Vizcom lists this role as a Full-time position.
What experience level is required for this role at Vizcom?
Vizcom is looking for a candidate with "Senior-level" experience level.
What benefits are offered by Vizcom for this role?
Vizcom offers Career Development for this position. Actual benefits may vary depending on the employer's policies and employment terms.
What is the process to apply for this position at Vizcom?
You can apply for this role at Vizcom either through Sonara's automated application system, which helps you submit applications 10X faster with minimal effort, or by applying manually using the direct link on the job page.